Files
Fishing2/Assets/Scripts/NBC/Runtime/UI/Extension/UIAnimExtension.cs
2025-07-03 14:16:18 +08:00

154 lines
4.5 KiB
C#

using System.Threading.Tasks;
using FairyGUI;
using UnityEngine;
namespace NBC
{
public static class UIAnimExtension
{
public static FTask ShowCenterScaleBig(this UIPanel panel)
{
return CenterScaleBigAnim(panel, false);
}
public static FTask HideCenterScaleBig(this UIPanel panel)
{
return CenterScaleBigAnim(panel, true);
}
public static FTask ShowUpToSlide(this UIPanel panel)
{
return GetUpToSlide(panel, false);
}
public static FTask HideUpToSlide(this UIPanel panel)
{
return GetUpToSlide(panel, true);
}
public static FTask ShowDownToSlide(this UIPanel panel)
{
return GetDownToSlide(panel, false);
}
public static FTask HideDownToSlide(this UIPanel panel)
{
return GetDownToSlide(panel, true);
}
public static FTask ShowLeftToSlide(this UIPanel panel)
{
return GetLeftToSlide(panel, false);
}
public static FTask HideLeftToSlide(this UIPanel panel)
{
return GetLeftToSlide(panel, true);
}
public static FTask ShowRightToSlide(this UIPanel panel)
{
return GetRightToSlide(panel, false);
}
public static FTask HideRightToSlide(this UIPanel panel)
{
return GetRightToSlide(panel, true);
}
public static FTask ShowFade(this UIPanel panel)
{
return GetFade(panel, false);
}
public static FTask HideFade(this UIPanel panel)
{
return GetFade(panel, true);
}
private static async FTask CenterScaleBigAnim(UIPanel panel, bool close = false)
{
var strat = close ? Vector3.one : Vector3.zero;
var end = close ? Vector3.zero : Vector3.one;
var easeType = close ? EaseType.BackIn : EaseType.BackOut;
GTween.To(strat, end, 0.5f)
.SetEase(easeType)
.SetTarget(panel.ContentPane, TweenPropType.Scale);
await Task.Delay(500);
}
public static async FTask GetUpToSlide(UIPanel panel, bool close = false)
{
var hight = GRoot.inst.viewHeight;
var y = -hight;
var strat = close ? 0 : y;
var end = close ? y : 0;
GTween.To(strat, end, 0.5f)
.SetEase(EaseType.CubicOut)
.SetTarget(panel.ContentPane, TweenPropType.Y);
await Task.Delay(500);
}
public static async FTask GetDownToSlide(UIPanel panel, bool close = false)
{
var hight = GRoot.inst.viewHeight;
var y = hight;
var strat = close ? 0 : y;
var end = close ? y : 0;
GTween.To(strat, end, 0.5f)
.SetEase(EaseType.CubicOut)
.SetTarget(panel.ContentPane, TweenPropType.Y);
// await App.Main.TimerComponent.Net.WaitAsync(500);
await Task.Delay(500);
}
public static async FTask GetLeftToSlide(UIPanel panel, bool close = false)
{
var width = GRoot.inst.viewWidth;
var x = -width;
var strat = close ? 0 : x;
var end = close ? x : 0;
GTween.To(strat, end, 0.5f)
.SetEase(EaseType.CubicOut)
.SetTarget(panel.ContentPane, TweenPropType.X);
// await App.Main.TimerComponent.Net.WaitAsync(500);
await Task.Delay(500);
}
public static async FTask GetRightToSlide(UIPanel panel, bool close = false)
{
var width = GRoot.inst.viewWidth;
var x = width;
var strat = close ? 0 : x;
var end = close ? x : 0;
GTween.To(strat, end, 0.5f)
.SetEase(EaseType.CubicOut)
.SetTarget(panel.ContentPane, TweenPropType.X);
// await App.Main.TimerComponent.Net.WaitAsync(500);
await Task.Delay(500);
}
public static async FTask GetFade(UIPanel panel, bool close = false)
{
var s = close ? 1 : 0;
var end = close ? 0 : 1;
panel.ContentPane.alpha = s;
GTween.To(s, end, 0.5f)
.SetEase(EaseType.Linear)
.SetTarget(panel, TweenPropType.Alpha);
// await App.Main.TimerComponent.Net.WaitAsync(500);
await Task.Delay(500);
}
}
}