Files
Fishing2/Assets/Plugins/Azure[Sky] Dynamic Skybox/Core/Scripts/AzureThunderSettings.cs
2026-01-25 11:25:49 +08:00

16 lines
642 B
C#

using System;
namespace UnityEngine.AzureSky
{
/// <summary>Thunder settings container.</summary>
[Serializable] public sealed class AzureThunderSettings
{
/// <summary>The reference to the transform of the thunder prefab.</summary>
public Transform transform { get => m_transform; set => m_transform = value; }
[SerializeField] private Transform m_transform = null;
/// <summary>The position to instantiate this thunder prefab.</summary>
public Vector3 position { get => m_position; set => m_position = value; }
[SerializeField] private Vector3 m_position = Vector3.zero;
}
}