Files
Fishing2/Assets/Scripts/NBC.Fantasy/Editor/Asset/Builder/Tasks/CopyToStreamingAssets.cs
2025-11-12 17:24:02 +08:00

24 lines
580 B
C#

using System.IO;
using UnityEditor;
using UnityEditor.EditorTools;
using UnityEngine;
namespace NBC.Editor
{
[Id(TaskId.CopyToStreamingAssets)]
public class CopyToStreamingAssets : BuildTask
{
public override void Run(BuildContext context)
{
var last = HistoryUtil.GetLastVersionHistory();
if (last != null)
{
last.CopyToStreamingAssets();
}
else
{
Debug.LogError("copy version is null,version history is null");
}
}
}
}