Files
Fishing2/Assets/Procedural Worlds/GeNa/Scripts/Runtime/Utilities/MeshBeenProcessed.cs
2026-02-28 12:43:44 +08:00

12 lines
265 B
C#

using UnityEngine;
namespace GeNa.Core
{
/// <summary>
/// This scripts purpose is when using the material decorator and to teel LODGroups and non LODGroups apart.
/// </summary>
public class MeshBeenProcessed : MonoBehaviour
{
}
}