80 lines
2.0 KiB
C#
80 lines
2.0 KiB
C#
using UnityEngine;
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namespace NBF
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{
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/// <summary>
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/// 浮漂资产
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/// </summary>
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public class BobberAsset : PreviewableAsset
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{
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public Transform body;
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public Transform stick;
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/// <summary>
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/// 顶部连接点
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/// </summary>
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public Transform topConnector;
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/// <summary>
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/// 底部连接点
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/// </summary>
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public Transform bottomConnector;
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/// <summary>
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/// 水线
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/// </summary>
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public Transform waterline;
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// "previewRotationEnabled": 0,
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// "previewRotation": {
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// "x": 0.0,
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// "y": 0.0,
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// "z": 0.0
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// },
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//
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// "idleAnimation": {
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// "m_FileID": 0,
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// "m_PathID": 2768973905596830902
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// },
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// "swimAnimation": {
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// "m_FileID": 0,
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// "m_PathID": 7205922588037503814
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// },
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// "accelerateAnimation": {
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// "m_FileID": 0,
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// "m_PathID": 5473833867069321029
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// },
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// "turnLeftAnimation": {
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// "m_FileID": 0,
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// "m_PathID": 0
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// },
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// "turnRightAnimation": {
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// "m_FileID": 0,
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// "m_PathID": 0
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// },
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// "shake1Animation": {
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// "m_FileID": 0,
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// "m_PathID": 748440419864685152
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// },
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// "shake2Animation": {
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// "m_FileID": 0,
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// "m_PathID": 748440419864685152
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// },
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// "shake3Animation": {
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// "m_FileID": 0,
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// "m_PathID": 748440419864685152
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// },
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// "StuffedAnimation": {
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// "m_FileID": 0,
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// "m_PathID": 0
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// },
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// "useRendererBounds": 0,
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// "overrideLengthAxis": 0,
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// "lengthAxis": 0,
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// "applyLengthFactor": 0,
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// "lengthFactor": 0.0,
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// "useStuffedAnim": 0,
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// "stuffedFrameTime": 0.0
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}
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} |