Files
Fishing2/Assets/Scripts/Fishing/Player/PlayerArm.cs
2026-01-17 22:46:58 +08:00

15 lines
323 B
C#

using RootMotion.FinalIK;
using UnityEngine;
namespace NBF
{
public class PlayerArm : MonoBehaviour
{
public bool IsLeft;
public LimbIK IK;
public Transform RodContainer;
public FingerRig FingerRig;
[HideInInspector] public float interactionTargetWeight;
}
}