Files
Fishing2/Assets/Scripts/Common/Services/Settings/Base/KeyBoardOption.cs

18 lines
413 B
C#

using UnityEngine.InputSystem;
namespace NBF.Setting
{
public abstract class KeyBoardOption : InputOption
{
protected override bool IsBindingContains(InputBinding binding)
{
var path = binding.path;
if (path.Contains("<Keyboard>") || path.Contains("<Mouse>"))
{
return true;
}
return false;
}
}
}