Files
Fishing2/Assets/Scripts/Game.cs
2025-10-09 17:56:21 +08:00

33 lines
734 B
C#

using System;
using NBF.Fishing2;
using UnityEngine;
namespace NBF
{
public class Game : MonoBehaviour
{
public static Game Instance { get; private set; }
public static InputComponent Input;
/// <summary>
/// 主摄像机
/// </summary>
public static Camera MainCamera { get; private set; }
/// <summary>
/// 摄像机配置
/// </summary>
// public static CameraScriptObject CameraConfig { get; private set; }
public static long SelfId;
private void Awake()
{
Instance = this;
// CameraConfig = Resources.Load<CameraScriptObject>(nameof(CameraConfig));
}
}
}