Files
Fishing2/Assets/Scripts/NBC/Asset/Editor/Configs/GroupConfig.cs

27 lines
833 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using Object = UnityEngine.Object;
namespace NBC.Asset.Editor
{
[Serializable]
public class GroupConfig : ISelectTag
{
public string Name;
[Header("是否启用")] public bool Enable = true;
[Header("打包模式")] public BundleMode BundleMode = BundleMode.Single;
[Header("寻址模式")] public AddressMode AddressMode = AddressMode.None;
[Header("标签(,分隔)")] public string Tags;
[Header("收集源")] public List<Object> Collectors = new List<Object>();
[Header("过滤器规则")] public FilterEnum FilterEnum = FilterEnum.All;
public string Filter = "*";
public string ShowTags
{
get => Tags;
set => Tags = value;
}
}
}