Files
Fishing2/Assets/CharacterCustomizer/Scripts/scrObj_Hair.cs
2025-09-18 00:07:48 +08:00

23 lines
635 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace CC
{
[CreateAssetMenu(fileName = "Hair", menuName = "ScriptableObjects/Hair")]
public class scrObj_Hair : ScriptableObject
{
[System.Serializable]
public class Hairstyle
{
public string Name;
public GameObject Mesh;
public Texture2D ShadowMap;
public bool AddCopyPoseScript;
public Sprite Icon;
}
public List<Hairstyle> Hairstyles = new List<Hairstyle>();
public CC_Property SkinShadowMapProperty;
public CC_Property HairTintProperty;
}
}