64 lines
1.4 KiB
C#
64 lines
1.4 KiB
C#
// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
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using System.Collections.Generic;
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using UnityEngine;
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using FairyGUI;
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using NBC;
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namespace NBF
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{
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public partial class HomeMainPage : HomePageBase
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{
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private void OnInited()
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{
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}
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protected override void OnShow()
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{
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InputManager.OnUICanceled += OnUICanceled;
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UseBottomMenu();
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}
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protected override void OnHide()
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{
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BottomMenu.OnBack -= OnBack;
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BottomMenu.OnEnter -= OnApplySettings;
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BottomMenu.UnUse();
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InputManager.OnUICanceled -= OnUICanceled;
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}
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private void OnUICanceled(string action)
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{
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if (action == InputDef.UI.SubPrev)
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{
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}
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else if (action == InputDef.UI.SubNext)
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{
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}
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else if (action == InputDef.UI.Up)
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{
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}
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else if (action == InputDef.UI.Down)
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{
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}
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}
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private void UseBottomMenu()
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{
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BottomMenu.OnBack += OnBack;
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BottomMenu.OnEnter += OnApplySettings;
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BottomMenu.Use();
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}
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private void OnApplySettings()
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{
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}
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private void OnBack()
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{
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UI.Inst.HideUI<HomePanel>();
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}
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}
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} |