34 lines
1.8 KiB
C#
34 lines
1.8 KiB
C#
// Crest Water System
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// Copyright © 2024 Wave Harmonic. All rights reserved.
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using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Editor")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Shared.Editor")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Samples")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Samples.Editor")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Samples.Examples")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Samples.Ripples")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Samples.Waterfall")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Samples.Submarine")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.CPUQueries")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.CPUQueries.Editor")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Paint")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Paint.Editor")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.ShallowWater")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.ShallowWater.Editor")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.ShiftingOrigin")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.ShiftingOrigin.Editor")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Splines")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Splines.Editor")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Watercraft")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Watercraft.Editor")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Whirlpool")]
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[assembly: InternalsVisibleTo("WaveHarmonic.Crest.Whirlpool.Editor")]
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// Define empty namespaces for when assemblies are not present.
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namespace UnityEditor.SceneManagement { }
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namespace UnityEngine.Rendering.HighDefinition { }
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namespace UnityEngine.Rendering.Universal { }
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