Files
Fishing2/Assets/Obvious/Soap/Examples/Content/Scripts/ListCount.cs
2026-01-01 23:09:08 +08:00

28 lines
735 B
C#

using TMPro;
using UnityEngine;
namespace Obvious.Soap.Example
{
[HelpURL("https://obvious-game.gitbook.io/soap/scene-documentation/3_scriptablelists")]
[RequireComponent(typeof(TMP_Text))]
public class ListCount : MonoBehaviour
{
[SerializeField] private TextMeshProUGUI _text = null;
[SerializeField] private ScriptableListPlayer scriptableListPlayer = null;
void Awake()
{
scriptableListPlayer.Modified += UpdateText;
}
private void OnDestroy()
{
scriptableListPlayer.Modified -= UpdateText;
}
private void UpdateText()
{
_text.text = $"Count : {scriptableListPlayer.Count}";
}
}
}