Files
Fishing2/Assets/Obvious/Soap/Examples/Content/Scripts/CoinCollector.cs
2026-01-01 23:09:08 +08:00

18 lines
422 B
C#

using UnityEngine;
namespace Obvious.Soap.Example
{
public class CoinCollector : MonoBehaviour
{
[SerializeField] private IntVariable _coinCollected;
private void OnTriggerEnter(Collider other)
{
if (other.transform.parent.name.Contains("Coin"))
{
_coinCollected.Add(1);
Destroy(other.gameObject);
}
}
}
}