19 lines
397 B
C#
19 lines
397 B
C#
using UnityEngine;
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namespace Obvious.Soap.Example
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{
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public class AutoRotator : MonoBehaviour
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{
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[SerializeField] private float _speed = 350f;
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public void Update()
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{
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transform.localEulerAngles += _speed * Vector3.up * Time.deltaTime;
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}
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public void SetRotationSpeed(float value)
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{
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_speed = value;
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}
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}
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} |