Files
Fishing2/Assets/Scripts/UI/Settings/SettingInputItem.cs
2025-06-19 18:15:15 +08:00

36 lines
748 B
C#

// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
using System.Globalization;
using UnityEngine;
using FairyGUI;
using NBC;
using NBF.Setting;
namespace NBF
{
public partial class SettingInputItem : GButton
{
public OptionBase Option;
private void OnInited()
{
}
public void SetData(OptionBase option)
{
Option = option;
TextName.SetLanguage(Option.Name);
SetShow();
}
private void SetShow()
{
UpdateValueText();
}
private void UpdateValueText()
{
BtnKeyboard.SetData(Option as InputOption);
}
}
}