27 lines
1.1 KiB
C#
27 lines
1.1 KiB
C#
using UnityEngine;
|
|
|
|
namespace NBF.Setting
|
|
{
|
|
[Sort(1)]
|
|
public class FullScreenModeSetting : MultiOption<FullScreenMode>
|
|
{
|
|
public override string Name => "FullScreenMode";
|
|
public override string Group => SettingsDef.Group.Graphic;
|
|
public override string Tab => SettingsDef.Tab.Graphic;
|
|
protected override int DefaultValue => (int)FullScreenMode.ExclusiveFullScreen;
|
|
|
|
protected override void OnInitialize()
|
|
{
|
|
AddOption(nameof(FullScreenMode.ExclusiveFullScreen), FullScreenMode.ExclusiveFullScreen);
|
|
AddOption(nameof(FullScreenMode.Windowed), FullScreenMode.Windowed);
|
|
AddOption(nameof(FullScreenMode.FullScreenWindow), FullScreenMode.FullScreenWindow);
|
|
AddOption(nameof(FullScreenMode.MaximizedWindow), FullScreenMode.MaximizedWindow);
|
|
}
|
|
|
|
protected override void OnApply()
|
|
{
|
|
// Screen.fullScreenMode = GetSelectedOption();
|
|
// Debug.Log($"FullScreenMode: {Screen.fullScreenMode} value: {GetSelectedOption()}");
|
|
}
|
|
}
|
|
} |