Files
Fishing2/Assets/Scripts/Fishing/New/View/Player/States/IPlayerThrowAnimation.cs
2026-03-24 23:46:11 +08:00

21 lines
446 B
C#

using UnityEngine;
namespace NBF
{
public interface IPlayerThrowAnimation
{
bool IsPlaying { get; }
void Play(ThrowAnimationRequest request);
void Tick(float deltaTime);
void Stop(bool snapToTarget);
}
public struct ThrowAnimationRequest
{
public LureController Lure;
public Vector3 StartPosition;
public Vector3 Forward;
public float ChargedProgress;
}
}