Files
Fishing2/Assets/Procedural Worlds/Packages - Install/Controller Support/Scripts/GRC_ControllerSettings.cs
2026-02-28 12:43:44 +08:00

13 lines
399 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = "Procedural Worlds/Gaia/Controller Settings")]
public class GRC_ControllerSettings : ScriptableObject
{
public GameObject m_flyCamProPrefab;
public GameObject m_flyCamPrefab;
public GameObject m_firstPersonControllerPrefab;
public GameObject m_thirdPersonControllerPrefab;
}