Files
Fishing2/Assets/Obi/Scripts/Common/Backends/Oni/Constraints/Skin/OniSkinConstraintsBatchImpl.cs
2026-01-01 22:00:33 +08:00

20 lines
868 B
C#

#if (OBI_ONI_SUPPORTED)
using System;
using System.Collections;
using System.Runtime.InteropServices;
namespace Obi
{
public class OniSkinConstraintsBatchImpl : OniConstraintsBatchImpl, ISkinConstraintsBatchImpl
{
public OniSkinConstraintsBatchImpl(OniSkinConstraintsImpl constraints) : base(constraints, Oni.ConstraintType.Skin)
{
}
public void SetSkinConstraints(ObiNativeIntList particleIndices, ObiNativeVector4List skinPoints, ObiNativeVector4List skinNormals, ObiNativeFloatList skinRadiiBackstop, ObiNativeFloatList skinCompliance, ObiNativeFloatList lambdas, int count)
{
Oni.SetSkinConstraints(oniBatch, particleIndices.GetIntPtr(), skinPoints.GetIntPtr(), skinNormals.GetIntPtr(), skinRadiiBackstop.GetIntPtr(), skinCompliance.GetIntPtr(), lambdas.GetIntPtr(), count);
}
}
}
#endif