Files
Fishing2/Assets/Obi/Samples/Common/SampleResources/Scripts/ObjectLimit.cs
2025-11-10 00:08:26 +08:00

25 lines
706 B
C#

using UnityEngine;
using System.Collections;
namespace Obi.Samples
{
public class ObjectLimit : MonoBehaviour
{
public float minX = 0;
public float maxX = 1;
public float minY = 0;
public float maxY = 1;
public float minZ = 0;
public float maxZ = 1;
void Update()
{
transform.localPosition = new Vector3(Mathf.Clamp(gameObject.transform.localPosition.x, minX, maxX),
Mathf.Clamp(gameObject.transform.localPosition.y, minY, maxY),
Mathf.Clamp(gameObject.transform.localPosition.z, minZ, maxZ));
}
}
}