Files
Fishing2/Packages/com.jbooth.microverse/Scripts/Editor/MeshStampEditor.cs
2025-06-09 23:23:13 +08:00

125 lines
4.6 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
namespace JBooth.MicroVerseCore
{
[CustomPreview(typeof(MeshStamp))]
public class MeshStampPreview : ObjectPreview
{
public override bool HasPreviewGUI()
{
return true;
}
public override void OnPreviewGUI(Rect r, GUIStyle background)
{
var hs = (target as MeshStamp);
if (hs.targetDepthTexture != null)
GUI.DrawTexture(r, hs.targetDepthTexture, ScaleMode.ScaleToFit);
}
}
[CustomEditor(typeof(MeshStamp), true)]
[CanEditMultipleObjects]
class MeshStampEditor : Editor
{
public override void OnInspectorGUI()
{
GUIUtil.DrawHeaderLogo();
serializedObject.Update();
var meshStamp = (MeshStamp)target;
if (meshStamp.GetComponentInParent<MicroVerse>() == null)
{
EditorGUILayout.HelpBox("Stamp is not under MicroVerse in the hierarchy, will have no effect", MessageType.Warning);
}
EditorGUI.BeginChangeCheck();
EditorGUILayout.PropertyField(serializedObject.FindProperty("targetObject"));
EditorGUI.BeginChangeCheck();
EditorGUILayout.PropertyField(serializedObject.FindProperty("hideRenderers"));
if (EditorGUI.EndChangeCheck())
{
serializedObject.ApplyModifiedProperties();
if (meshStamp.hideRenderers == false)
{
meshStamp.SetHideRenderers(meshStamp.targetObject, true);
}
}
EditorGUILayout.PropertyField(serializedObject.FindProperty("blendMode"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("connectHeight"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("offset"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("heightScale"));
EditorGUILayout.MinMaxSlider(new GUIContent("Height Clamp", "Clamp the height map range"), ref meshStamp.heightClamp.x, ref meshStamp.heightClamp.y, 0, 1);
EditorGUILayout.PropertyField(serializedObject.FindProperty("resolution"));
EditorGUILayout.PropertyField(serializedObject.FindProperty("blur"));
if (EditorGUI.EndChangeCheck())
{
if (meshStamp.targetDepthTexture != null)
DestroyImmediate(meshStamp.targetDepthTexture);
meshStamp.targetDepthTexture = null;
serializedObject.ApplyModifiedProperties();
MicroVerse.instance?.Invalidate(meshStamp.GetBounds());
}
serializedObject.ApplyModifiedProperties();
EditorGUI.BeginChangeCheck();
GUIUtil.DrawFalloffFilter(this, meshStamp.falloff, meshStamp.transform, false);
if (EditorGUI.EndChangeCheck())
{
EditorUtility.SetDirty(meshStamp);
MicroVerse.instance?.Invalidate(meshStamp.GetBounds());
}
}
private void OnSceneGUI()
{
var stamp = (MeshStamp)target;
if (stamp.falloff.filterType == FalloffFilter.FilterType.PaintMask)
{
GUIUtil.DoPaintSceneView(stamp, SceneView.currentDrawingSceneView, stamp.falloff.paintMask, stamp.GetBounds(), stamp.transform);
}
}
private void OnEnable()
{
SceneView.duringSceneGui += OnSceneRepaint;
}
private void OnDisable()
{
SceneView.duringSceneGui -= OnSceneRepaint;
}
static Texture2D overlayTex = null;
private void OnSceneRepaint(SceneView sceneView)
{
if (target == null) return;
RenderTexture.active = sceneView.camera.activeTexture;
if (MicroVerse.instance != null)
{
if (overlayTex == null)
{
overlayTex = Resources.Load<Texture2D>("microverse_stamp_height");
}
var terrains = MicroVerse.instance.terrains;
var hs = (target as MeshStamp);
if (hs == null) return;
Color color = Color.gray;
if (MicroVerse.instance != null)
{
color = MicroVerse.instance.options.colors.heightStampColor;
}
PreviewRenderer.DrawStampPreview(hs, terrains, hs.transform, hs.falloff, color, overlayTex);
}
}
}
}