Files
Fishing2/Assets/ThirdParty/Obi/Editor/RopeAndRod/ObiRopeLineRendererEditor.cs
2025-05-10 12:49:47 +08:00

39 lines
735 B
C#

using UnityEditor;
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
namespace Obi{
[CustomEditor(typeof(ObiRopeLineRenderer)), CanEditMultipleObjects]
public class ObiRopeLineRendererEditor : Editor
{
ObiRopeLineRenderer renderer;
public void OnEnable(){
renderer = (ObiRopeLineRenderer)target;
}
public override void OnInspectorGUI() {
serializedObject.UpdateIfRequiredOrScript();
Editor.DrawPropertiesExcluding(serializedObject,"m_Script");
// Apply changes to the serializedProperty
if (GUI.changed){
serializedObject.ApplyModifiedProperties();
renderer.UpdateRenderer(null);
}
}
}
}