333 lines
9.3 KiB
Plaintext
333 lines
9.3 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &2157565050095931375
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 7428749979533865070}
|
|
- component: {fileID: 6081623032410804498}
|
|
- component: {fileID: 8130388511397689635}
|
|
m_Layer: 6
|
|
m_Name: Bucket_LOD1
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &7428749979533865070
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 2157565050095931375}
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: 0.0000012207031, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 8866087484357628648}
|
|
m_RootOrder: -1
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &6081623032410804498
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 2157565050095931375}
|
|
m_Mesh: {fileID: -6320466202955597658, guid: ab445897929e8924c958497e95e86b26, type: 3}
|
|
--- !u!23 &8130388511397689635
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 2157565050095931375}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: d453897783ba83a48961ff17e2c52c07, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!1 &6851133055212660954
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 6513754416126461023}
|
|
- component: {fileID: 761396667871241391}
|
|
- component: {fileID: 8991169164063517661}
|
|
m_Layer: 6
|
|
m_Name: Bucket_LOD0
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &6513754416126461023
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 6851133055212660954}
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: 0.0000012207031, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 8866087484357628648}
|
|
m_RootOrder: -1
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &761396667871241391
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 6851133055212660954}
|
|
m_Mesh: {fileID: 5057257558844543009, guid: ab445897929e8924c958497e95e86b26, type: 3}
|
|
--- !u!23 &8991169164063517661
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 6851133055212660954}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: d453897783ba83a48961ff17e2c52c07, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!1 &7265315954425444396
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 8866087484357628648}
|
|
- component: {fileID: 954495600758298283}
|
|
- component: {fileID: 236689786729085740}
|
|
- component: {fileID: 5993967219994956286}
|
|
- component: {fileID: 6054233579281482177}
|
|
- component: {fileID: 5035936931914002413}
|
|
m_Layer: 6
|
|
m_Name: Bucket
|
|
m_TagString: Item
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!4 &8866087484357628648
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7265315954425444396}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 6513754416126461023}
|
|
- {fileID: 7428749979533865070}
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 28
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &954495600758298283
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7265315954425444396}
|
|
m_Mesh: {fileID: -944563635335726766, guid: ab445897929e8924c958497e95e86b26, type: 3}
|
|
--- !u!23 &236689786729085740
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7265315954425444396}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: d453897783ba83a48961ff17e2c52c07, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!205 &5993967219994956286
|
|
LODGroup:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7265315954425444396}
|
|
serializedVersion: 2
|
|
m_LocalReferencePoint: {x: 0.00018596649, y: 0.3061859, z: -0.031139016}
|
|
m_Size: 0.60176885
|
|
m_FadeMode: 1
|
|
m_AnimateCrossFading: 1
|
|
m_LastLODIsBillboard: 0
|
|
m_LODs:
|
|
- screenRelativeHeight: 0.2019948
|
|
fadeTransitionWidth: 0
|
|
renderers:
|
|
- renderer: {fileID: 236689786729085740}
|
|
- screenRelativeHeight: 0.095372714
|
|
fadeTransitionWidth: 0
|
|
renderers:
|
|
- renderer: {fileID: 8991169164063517661}
|
|
- screenRelativeHeight: 0.021008214
|
|
fadeTransitionWidth: 0
|
|
renderers:
|
|
- renderer: {fileID: 8130388511397689635}
|
|
m_Enabled: 1
|
|
--- !u!64 &6054233579281482177
|
|
MeshCollider:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7265315954425444396}
|
|
m_Material: {fileID: 0}
|
|
m_IncludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_ExcludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_LayerOverridePriority: 0
|
|
m_IsTrigger: 0
|
|
m_ProvidesContacts: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 5
|
|
m_Convex: 1
|
|
m_CookingOptions: 30
|
|
m_Mesh: {fileID: -6320466202955597658, guid: ab445897929e8924c958497e95e86b26, type: 3}
|
|
--- !u!54 &5035936931914002413
|
|
Rigidbody:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 7265315954425444396}
|
|
serializedVersion: 4
|
|
m_Mass: 1
|
|
m_Drag: 0
|
|
m_AngularDrag: 0.05
|
|
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
|
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
|
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_IncludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_ExcludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_ImplicitCom: 1
|
|
m_ImplicitTensor: 1
|
|
m_UseGravity: 1
|
|
m_IsKinematic: 0
|
|
m_Interpolate: 0
|
|
m_Constraints: 0
|
|
m_CollisionDetection: 3
|