305 lines
8.6 KiB
Plaintext
305 lines
8.6 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &2612777217949295555
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 4053486653176212395}
|
|
- component: {fileID: 1000254272122669393}
|
|
- component: {fileID: 2592103548996125950}
|
|
- component: {fileID: 5860468392794486625}
|
|
- component: {fileID: 5886664268630185602}
|
|
m_Layer: 0
|
|
m_Name: Barrel
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 20
|
|
m_IsActive: 1
|
|
--- !u!4 &4053486653176212395
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 2612777217949295555}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children:
|
|
- {fileID: 6210590102586120056}
|
|
- {fileID: 7181966007375019305}
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 12
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &1000254272122669393
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 2612777217949295555}
|
|
m_Mesh: {fileID: 8108563764783910780, guid: d008b14de6e58614287ae492da7ad0c8, type: 3}
|
|
--- !u!23 &2592103548996125950
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 2612777217949295555}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: e4f33d78022d01d4695777033f605e0b, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!205 &5860468392794486625
|
|
LODGroup:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 2612777217949295555}
|
|
serializedVersion: 2
|
|
m_LocalReferencePoint: {x: -0.000027358532, y: 0.33714622, z: 0}
|
|
m_Size: 0.6840744
|
|
m_FadeMode: 1
|
|
m_AnimateCrossFading: 1
|
|
m_LastLODIsBillboard: 0
|
|
m_LODs:
|
|
- screenRelativeHeight: 0.20045485
|
|
fadeTransitionWidth: 0
|
|
renderers:
|
|
- renderer: {fileID: 2592103548996125950}
|
|
- screenRelativeHeight: 0.035365604
|
|
fadeTransitionWidth: 0
|
|
renderers:
|
|
- renderer: {fileID: 4268151475833409825}
|
|
- screenRelativeHeight: 0.012520823
|
|
fadeTransitionWidth: 0
|
|
renderers:
|
|
- renderer: {fileID: 8318977580600791121}
|
|
m_Enabled: 1
|
|
--- !u!64 &5886664268630185602
|
|
MeshCollider:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 2612777217949295555}
|
|
m_Material: {fileID: 0}
|
|
m_IncludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_ExcludeLayers:
|
|
serializedVersion: 2
|
|
m_Bits: 0
|
|
m_LayerOverridePriority: 0
|
|
m_IsTrigger: 0
|
|
m_ProvidesContacts: 0
|
|
m_Enabled: 1
|
|
serializedVersion: 5
|
|
m_Convex: 1
|
|
m_CookingOptions: 30
|
|
m_Mesh: {fileID: 144425289838226776, guid: d008b14de6e58614287ae492da7ad0c8, type: 3}
|
|
--- !u!1 &3006654951009504569
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 7181966007375019305}
|
|
- component: {fileID: 1409575087084000926}
|
|
- component: {fileID: 8318977580600791121}
|
|
m_Layer: 0
|
|
m_Name: Barrel_LOD1
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 20
|
|
m_IsActive: 1
|
|
--- !u!4 &7181966007375019305
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3006654951009504569}
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: 0.000000076293944, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4053486653176212395}
|
|
m_RootOrder: -1
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &1409575087084000926
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3006654951009504569}
|
|
m_Mesh: {fileID: 144425289838226776, guid: d008b14de6e58614287ae492da7ad0c8, type: 3}
|
|
--- !u!23 &8318977580600791121
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3006654951009504569}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: e4f33d78022d01d4695777033f605e0b, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!1 &3743321311577581822
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 6210590102586120056}
|
|
- component: {fileID: 8675796324532034780}
|
|
- component: {fileID: 4268151475833409825}
|
|
m_Layer: 0
|
|
m_Name: Barrel_LOD0
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 20
|
|
m_IsActive: 1
|
|
--- !u!4 &6210590102586120056
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3743321311577581822}
|
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
|
m_LocalPosition: {x: 0.000000076293944, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_ConstrainProportionsScale: 0
|
|
m_Children: []
|
|
m_Father: {fileID: 4053486653176212395}
|
|
m_RootOrder: -1
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &8675796324532034780
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3743321311577581822}
|
|
m_Mesh: {fileID: 5494515214703264890, guid: d008b14de6e58614287ae492da7ad0c8, type: 3}
|
|
--- !u!23 &4268151475833409825
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 3743321311577581822}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_StaticShadowCaster: 0
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: e4f33d78022d01d4695777033f605e0b, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|