Files
Fishing2/Assets/KriptoFX/WaterSystem/Demo/DemoResources/UI/KWS_CheckDemoSettings.cs
2025-06-21 18:06:12 +08:00

52 lines
1.4 KiB
C#

#if UNITY_EDITOR
using UnityEditor;
using UnityEditor.PackageManager;
using UnityEditor.PackageManager.Requests;
using UnityEngine.UI;
#endif
using UnityEngine;
[ExecuteAlways]
public class KWS_CheckDemoSettings : MonoBehaviour
{
#if UNITY_EDITOR
public Text Cinemachine;
public Text Postprocessing;
public Text Linear;
ListRequest packagesList;
bool isInitialized;
void OnEnable()
{
packagesList = Client.List();
isInitialized = false;
}
void Update()
{
if(!isInitialized && packagesList.IsCompleted)
{
isInitialized = true;
var isCinemachineInstalled = false;
var isPostprocessingInstalled = false;
var packages = packagesList.Result;
if (packages != null)
{
foreach (var package in packages)
{
if (package.name.Contains("cinemachine")) isCinemachineInstalled = true;
else if (package.name.Contains("postprocessing")) isPostprocessingInstalled = true;
}
}
if(Cinemachine != null) Cinemachine.enabled = !isCinemachineInstalled;
if(Postprocessing != null) Postprocessing.enabled = !isPostprocessingInstalled;
if (Linear != null) Linear.enabled = PlayerSettings.colorSpace != ColorSpace.Linear;
}
}
#endif
}