17 lines
351 B
C#
17 lines
351 B
C#
using NBC.Entitas;
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using UnityEngine;
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namespace NBF.Fishing2
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{
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/// <summary>
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/// Unit 对应的unity对象组件
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/// </summary>
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public class UnitUnityComponent : Entity
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{
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public GameObject GameObject { get; set; }
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public Transform Transform { get; set; }
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public Animator Animator { get; set; }
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}
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} |