Files
Fishing2/Assets/UnityStandardAssets/Utility/FollowTarget.cs
2025-05-10 12:49:47 +08:00

17 lines
279 B
C#

using UnityEngine;
namespace UnityStandardAssets.Utility
{
public class FollowTarget : MonoBehaviour
{
public Transform target;
public Vector3 offset = new Vector3(0f, 7.5f, 0f);
private void LateUpdate()
{
transform.position = target.position + offset;
}
}
}