Files
Fishing2/Assets/Scripts/NBC.Fantasy/Editor/Asset/Builder/Gathers/GatherSingle.cs
2025-11-12 17:24:02 +08:00

19 lines
447 B
C#

using System.Collections.Generic;
namespace NBC.Editor
{
[Bind(BundleMode.Single)]
public class GatherSingle : GatherBase
{
protected override BuildAsset[] Execute()
{
List<BuildAsset> assets = GetAssets();
foreach (var asset in assets)
{
asset.Bundle = GetBundleName(asset, GroupConfig.Name);
}
return assets.ToArray();
}
}
}