Files
Fishing2/Assets/Scripts/NBC.Fantasy/Editor/Asset/GUI/Label/LabelGUI.cs
2025-11-12 17:24:02 +08:00

32 lines
866 B
C#

using System;
using UnityEditor;
using UnityEngine;
namespace NBC.Editor
{
public class LabelGUI
{
Rect buttonRect;
public void OnGUI(ISelectTag selectTag)
{
GUILayout.BeginHorizontal();
GUILayout.Label(Language.Tags, GUILayout.Width(148));
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.TextField(string.Empty, selectTag.ShowTags);
EditorGUI.EndDisabledGroup();
if (GUILayout.Button("+", GUILayout.Width(20)))
{
PopupWindow.Show(buttonRect, new LabelMaskPopupContent(buttonRect, selectTag));
}
if (UnityEngine.Event.current.type == EventType.Repaint)
{
buttonRect = GUILayoutUtility.GetLastRect();
}
GUILayout.EndHorizontal();
}
}
}