Files
Fishing2/Assets/Scripts/ThirdParty/Fantasy.Unity/Editor/Runtime/Settings/FantasySettings.cs
2025-10-29 17:59:36 +08:00

13 lines
279 B
C#

using UnityEditor;
namespace Fantasy
{
public class FantasySettings
{
[MenuItem("Fantasy/Fantasy Settings")]
public static void OpenFantasySettings()
{
SettingsService.OpenProjectSettings("Project/Fantasy Settings");
}
}
}