Files
Fishing2/Assets/Scripts/ThirdParty/Fantasy.Unity/Editor/Runtime/CheckUnityVersion.cs
2025-10-29 17:59:36 +08:00

16 lines
327 B
C#

using System;
using UnityEditor;
namespace Fantasy
{
internal static class CheckUnityVersion
{
[InitializeOnLoadMethod]
private static void OnInitializeOnLoad()
{
#if !UNITY_2022_3_OR_NEWER
Debug.LogError("Fantasy支持的最低版本为Unity2022.3.622f2");
#endif
}
}
}