Files
Fishing2/Assets/Obvious/Soap/Examples/Content/Scripts/PlayerVariable.cs
2025-11-10 00:08:26 +08:00

11 lines
276 B
C#

using UnityEngine;
namespace Obvious.Soap.Example
{
[CreateAssetMenu(fileName = "scriptable_variable_" + nameof(Player), menuName = "Soap/Examples/ScriptableVariables/"+ nameof(Player))]
public class PlayerVariable : ScriptableVariable<Player>
{
}
}