Files
Fishing2/Assets/Scripts/UI/Shops/ShopItem.cs
2025-11-23 10:46:34 +08:00

23 lines
553 B
C#

// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
using UnityEngine;
using FairyGUI;
using NBC;
namespace NBF
{
public partial class ShopItem : ListItemBase
{
// public ShopGearData GearData;
private void OnInited()
{
}
protected override void OnSetData(object showData)
{
// GearData = showData as ShopGearData;
// if(GearData == null) return;
// title = GearData.title;
}
}
}