18 lines
655 B
C#
18 lines
655 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
namespace NBC.Asset.Editor
|
|
{
|
|
// [CreateAssetMenu(menuName = "NB/Res/" + nameof(PackageConfig), fileName = nameof(PackageConfig))]
|
|
[Serializable]
|
|
public class PackageConfig
|
|
{
|
|
public string Name;
|
|
[Header("是否启用")] public bool Enable = true;
|
|
[Header("是否默认包")] public bool Default = true;
|
|
[Header("打包选项")] public BuildAssetBundleOptions BundleOptions = BuildAssetBundleOptions.ChunkBasedCompression;
|
|
[Header("资源组")] public List<GroupConfig> Groups = new List<GroupConfig>();
|
|
}
|
|
} |