Files
Fishing2/Assets/Scripts/UI/Bag/BagItem.cs
2025-10-20 00:00:56 +08:00

22 lines
478 B
C#

// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
using UnityEngine;
using FairyGUI;
using NBC;
using NBF.Utils;
namespace NBF
{
public partial class BagItem : GButton
{
private void OnInited()
{
}
public virtual void SetData(ItemInfo itemInfo)
{
title = itemInfo.ConfigId.GetName();
this.SetIcon(itemInfo.ConfigId);
}
}
}