Files
Fishing2/Assets/Scripts/Generate/Config/ReelConfig.cs
2025-10-20 00:00:56 +08:00

93 lines
2.3 KiB
C#

using System;
using ProtoBuf;
using Fantasy;
using System.Linq;
using System.Reflection;
using System.Collections.Generic;
using System.Collections.Concurrent;
using NBC;
using NBC.Serialize;
namespace NBF
{
[ProtoContract]
public sealed partial class ReelConfig : ASerialize, IProto, IConfigTable
{
[ProtoMember(1)]
public uint Id { get; set; } // Id
[ProtoMember(2)]
public string Model { get; set; } // 模型
[ProtoMember(3)]
public string Icon { get; set; } // 图标
[ProtoMember(4)]
public uint Type { get; set; } // 类型
[ProtoMember(5)]
public float[] GearRatio { get; set; } = Array.Empty<float>(); // 组件比
[ProtoMember(6)]
public uint Size { get; set; } // 尺寸
[ProtoMember(7)]
public uint Strength { get; set; } // 强度
[ProtoIgnore]
public uint Key => Id;
#region Static
private static ConfigContext<ReelConfig> Context => ConfigTableHelper.Table<ReelConfig>();
public static ReelConfig Get(uint key)
{
return Context.Get(key);
}
public static ReelConfig Get(Predicate<ReelConfig> match)
{
return Context.Get(match);
}
public static ReelConfig Fist()
{
return Context.Fist();
}
public static ReelConfig Last()
{
return Context.Last();
}
public static ReelConfig Fist(Predicate<ReelConfig> match)
{
return Context.Fist(match);
}
public static ReelConfig Last(Predicate<ReelConfig> match)
{
return Context.Last(match);
}
public static int Count()
{
return Context.Count();
}
public static int Count(Func<ReelConfig, bool> predicate)
{
return Context.Count(predicate);
}
public static List<ReelConfig> GetList()
{
return Context.GetList();
}
public static List<ReelConfig> GetList(Predicate<ReelConfig> match)
{
return Context.GetList(match);
}
public static void ParseJson(Newtonsoft.Json.Linq.JArray arr)
{
ConfigTableHelper.ParseLine<ReelConfig>(arr);
}
#endregion
}
}