Files
Fishing2/Assets/Scripts/UI/Fishing/WeatherInfo.cs
2025-05-10 12:49:47 +08:00

36 lines
739 B
C#

// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
using UnityEngine;
using FairyGUI;
using NBC;
namespace NBF
{
public partial class WeatherInfo : GLabel
{
private int _count;
private void OnInited()
{
}
protected override void OnUpdate()
{
base.OnUpdate();
UpdateWeather();
}
private void UpdateWeather(bool force = false)
{
_count++;
if (force)
{
_count = 30;
}
if (_count < 30) return;
_count = 0;
TextTime.text = GameTimer.gameTimeString;
}
}
}