Files
Fishing2/Assets/Scripts/Fishing/Player/FPlayer.cs

19 lines
380 B
C#

using Fantasy;
using UnityEngine;
namespace NBF
{
public class FPlayer : MonoBehaviour
{
public MapUnitInfo Unit { get; private set; }
public Transform Root;
public Transform Eye;
public Transform FppLook;
public Transform IK;
public void InitData(MapUnitInfo unit)
{
Unit = unit;
}
}
}