19 lines
380 B
C#
19 lines
380 B
C#
using Fantasy;
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using UnityEngine;
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namespace NBF
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{
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public class FPlayer : MonoBehaviour
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{
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public MapUnitInfo Unit { get; private set; }
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public Transform Root;
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public Transform Eye;
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public Transform FppLook;
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public Transform IK;
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public void InitData(MapUnitInfo unit)
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{
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Unit = unit;
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}
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}
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} |