Files
Fishing2/Assets/Scripts/Model/Common/Services/Settings/Base/GamepadOption.cs
2025-08-29 09:11:08 +08:00

18 lines
383 B
C#

using UnityEngine.InputSystem;
namespace NBF.Setting
{
public abstract class GamepadOption : InputOption
{
protected override bool IsBindingContains(InputBinding binding)
{
var path = binding.path;
if (path.Contains("<Gamepad>"))
{
return true;
}
return false;
}
}
}