Files
Fishing2/Assets/ThirdParty/Rewired/Extras/Glyphs/UnityUI/Scripts/UnityUIGlyphOrText.cs
2025-05-10 12:49:47 +08:00

28 lines
861 B
C#

// Copyright (c) 2024 Augie R. Maddox, Guavaman Enterprises. All rights reserved.
namespace Rewired.Glyphs.UnityUI {
public class UnityUIGlyphOrText : GlyphOrTextBase<UnityEngine.UI.Image, UnityEngine.Sprite, UnityEngine.UI.Text> {
protected override string textString {
get {
return textComponent != null ? textComponent.text : string.Empty;
}
set {
if (textComponent == null) return;
textComponent.text = value;
}
}
protected override UnityEngine.Sprite glyphGraphic {
get {
return glyphComponent != null ? glyphComponent.sprite : null;
}
set {
if (glyphComponent == null) return;
glyphComponent.sprite = value;
}
}
}
}