Files
Fishing2/Assets/ThirdParty/Rewired/Extras/Glyphs/UnityUI/Scripts/UnityUIDefaultControllerElementGlyphSettings.cs
2025-05-10 12:49:47 +08:00

19 lines
718 B
C#

// Copyright (c) 2024 Augie R. Maddox, Guavaman Enterprises. All rights reserved.
#pragma warning disable 0649
namespace Rewired.Glyphs.UnityUI {
using Glyphs;
/// <summary>
/// A component that allows you to define default Unity UI controller element glyph settings in the inspector.
/// </summary>
[UnityEngine.AddComponentMenu("Rewired/Glyphs/Unity UI/Unity UI Default Controller Element Glyph Settings")]
public class UnityUIDefaultControllerElementGlyphSettings : DefaultControllerElementGlyphSettingsBase {
protected override void SetDefaultGlyphOrTextPrefab() {
UnityUIControllerElementGlyphBase.defaultGlyphOrTextPrefab = glyphOrTextPrefab;
}
}
}