Files
Fishing2/Assets/Scripts/NBC.Fantasy/Runtime/Language/LanguageComponent.cs
2025-11-12 17:24:02 +08:00

32 lines
858 B
C#

using Fantasy.Entitas;
using Fantasy.Entitas.Interface;
namespace NBC
{
public class LanguageComponent : Entity
{
public sealed class LanguageComponentAwakeSystem : AwakeSystem<LanguageComponent>
{
protected override void Awake(LanguageComponent self)
{
// self.Awake();
}
}
public sealed class LanguageComponentUpdateSystem : UpdateSystem<LanguageComponent>
{
protected override void Update(LanguageComponent self)
{
// self.Update();
}
}
public sealed class LanguageComponentDestroySystem : DestroySystem<LanguageComponent>
{
protected override void Destroy(LanguageComponent self)
{
// self.Destroy();
}
}
}
}