Files
Fishing2/Assets/UnityStandardAssets/Water/MeshContainer.cs
2025-05-10 12:49:47 +08:00

27 lines
364 B
C#

using UnityEngine;
namespace UnityStandardAssets.Water
{
public class MeshContainer
{
public Mesh mesh;
public Vector3[] vertices;
public Vector3[] normals;
public MeshContainer(Mesh m)
{
mesh = m;
vertices = m.vertices;
normals = m.normals;
}
public void Update()
{
mesh.vertices = vertices;
mesh.normals = normals;
}
}
}