26 lines
612 B
C#
26 lines
612 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace Obi.Samples
|
|
{
|
|
[RequireComponent(typeof(LineRenderer))]
|
|
public class RenderLineBetweenTransforms : MonoBehaviour
|
|
{
|
|
public Transform transformA;
|
|
public Transform transformB;
|
|
LineRenderer line;
|
|
|
|
void Awake()
|
|
{
|
|
line = GetComponent<LineRenderer>();
|
|
}
|
|
|
|
void Update()
|
|
{
|
|
if (transformA != null && transformB != null)
|
|
line.SetPositions(new Vector3[] { transformA.position, transformB.position });
|
|
}
|
|
}
|
|
}
|