Files
Fishing2/Assets/Scripts/Fishing/New/View/Player/Tackle/FGearBase.cs
Bob.Song cf2e374998 修改
2026-03-10 16:03:38 +08:00

35 lines
727 B
C#

using Fantasy;
using UnityEngine;
namespace NBF
{
public abstract class FGearBase : MonoBehaviour
{
public FRod Rod { get; protected set; }
public int ConfigId;
public virtual void Init(FRod rod)
{
Rod = rod;
OnInit();
}
public void SetItemConfigId(int id)
{
ConfigId = id;
}
protected void SetParent(Transform parent)
{
transform.SetParent(parent);
transform.localPosition = Vector3.zero;
transform.localEulerAngles = Vector3.zero;
transform.localScale = Vector3.one;
}
protected abstract void OnInit();
}
}