Files
Fishing2/Assets/Scripts/Fishing/New/View/Player/Tackle/FBait.cs
Bob.Song cf2e374998 修改
2026-03-10 16:03:38 +08:00

14 lines
319 B
C#

using UnityEngine;
namespace NBF
{
public class FBait : FGearBase
{
protected override void OnInit()
{
var baitConnector = Rod.Hook.hookAsset.baitConnector;
transform.position = baitConnector.position;
transform.SetParent(baitConnector);
}
}
}