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Fishing2/Packages/com.waveharmonic.crest/Runtime/Shaders/Library/Settings/Settings.Crest.iOS.hlsl
2026-01-31 00:32:49 +08:00

22 lines
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HLSL

//
// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
//
#ifndef SETTINGS_CREST_IOS_HLSL
#define SETTINGS_CREST_IOS_HLSL
//
// WaveHarmonic.Crest.Editor.ShaderSettingsIOS: static fields
//
#define CREST_ALBEDO_SIMULATION (1)
#define CREST_ABSORPTION_SIMULATION (1)
#define CREST_SCATTERING_SIMULATION (1)
#define CREST_SHADOW_SIMULATION (1)
#define CREST_CAUSTICS_FORCE_DISTORTION (1)
#define CREST_FOAM_BIOLUMINESCENCE (1)
#define CREST_NORMAL_MAPS (1)
#define CREST_SIMPLE_TRANSPARENCY (0)
#define CREST_PLANAR_REFLECTIONS (1)
#endif