Files
Fishing2/Assets/ThirdParty/Obi/Scripts/RopeAndRod/DataStructures/Path/DataChannels/ObiThicknessDataChannel.cs
2025-05-10 12:49:47 +08:00

13 lines
271 B
C#

using UnityEngine;
using System;
using System.Collections;
namespace Obi
{
[Serializable]
public class ObiThicknessDataChannel : ObiPathDataChannelIdentity<float>
{
public ObiThicknessDataChannel() : base(new ObiCatmullRomInterpolator()) { }
}
}