Files
Fishing2/Assets/MicroVerse-Presets-2/Data/UnityTechnologies_UrpSampleOasis/Prefabs (Modified)
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2025-06-09 23:23:13 +08:00
2025-06-09 23:23:13 +08:00
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2025-06-09 23:23:13 +08:00
2025-06-09 23:23:13 +08:00

The grass was a parented gameobject with the mesh as *_LOD0 inside and nothing else. Unity doesn't seem to recognize that when drawn as mesh detail. So I extracted that grass gameobject and removed the LOD0 and created a new prefab from it.